Namespaces
Variants
Views
Actions

std::is_trivially_copyable

From cppreference.com
 
 
 
Type support
Basic types
Fundamental types
Fixed width integer types (C++11)
Numeric limits
numeric_limits
C numeric limits interface
Runtime type information
Type traits
Primary type categories
is_void(C++11)
is_array(C++11)
is_pointer(C++11)
is_enum(C++11)
is_union(C++11)
is_class(C++11)
is_function(C++11)
is_object(C++11)
is_scalar(C++11)
is_compound(C++11)
is_integral(C++11)
is_floating_point(C++11)
is_fundamental(C++11)
is_arithmetic(C++11)
is_reference(C++11)
is_lvalue_reference(C++11)
is_rvalue_reference(C++11)
is_member_pointer(C++11)
is_member_object_pointer(C++11)
is_member_function_pointer(C++11)
Type properties
is_const(C++11)
is_volatile(C++11)
is_pod(C++11)
is_empty(C++11)
is_polymorphic(C++11)
is_abstract(C++11)
is_trivial(C++11)
is_trivially_copyable(C++11)
is_standard_layout(C++11)
is_literal_type(C++11)
is_signed(C++11)
is_unsigned(C++11)
Supported operations
is_constructible
is_trivially_constructible
is_nothrow_constructible
(C++11)
(C++11)
(C++11)
is_default_constructible
is_trivially_default_constructible
is_nothrow_default_constructible
(C++11)
(C++11)
(C++11)
is_copy_constructible
is_trivially_copy_constructible
is_nothrow_copy_constructible
(C++11)
(C++11)
(C++11)
is_move_constructible
is_trivially_move_constructible
is_nothrow_move_constructible
(C++11)
(C++11)
(C++11)
is_assignable
is_trivially_assignable
is_nothrow_assignable
(C++11)
(C++11)
(C++11)
is_copy_assignable
is_trivially_copy_assignable
is_nothrow_copy_assignable
(C++11)
(C++11)
(C++11)
is_move_assignable
is_trivially_move_assignable
is_nothrow_move_assignable
(C++11)
(C++11)
(C++11)
is_destructible
is_trivially_destructible
is_nothrow_destructible
(C++11)
(C++11)
(C++11)
has_virtual_destructor(C++11)
Relationships and property queries
is_same(C++11)
is_base_of(C++11)
is_convertible(C++11)
alignment_of(C++11)
rank(C++11)
extent(C++11)
Type modifications
remove_cv
remove_const
remove_volatile
(C++11)
(C++11)
(C++11)
add_cv
add_const
add_volatile
(C++11)
(C++11)
(C++11)
make_signed(C++11)
make_unsigned(C++11)
Type transformations
aligned_storage(C++11)
aligned_union(C++11)
decay(C++11)
enable_if(C++11)
conditional(C++11)
common_type(C++11)
underlying_type(C++11)
result_of(C++11)
Type trait constants
integral_constant(C++11)
 
Defined in header <type_traits>
template< class T >
struct is_trivially_copyable;
(since C++11)

If T is a trivially copyable type, provides the member constant value equal true. For any other type, value is false.

The only trivially copyable types are scalar types, trivially copyable classes, and arrays of such types/classes (possibly cv-qualified).

A trivially copyable class is a class that

1. Has no non-trivial copy constructors (this also requires no virtual functions or virtual bases)

2. Has no non-trivial move constructors

3. Has no non-trivial copy assignment operators

4. Has no non-trivial move assignment operators

5. Has a trivial destructor

Contents

Inherited from std::integral_constant

Member constants

value
[static]
true if T is a trivially copyable type , false otherwise
(public static member constant)

Member functions

operator bool
converts the object to bool, returns value
(public member function)

Member types

Type Definition
value_type bool
type std::integral_constant<bool, value>

[edit] Notes

Objects of trivially-copyable types are the only C++ objects that may be safely copied with std::memcpy or serialized to/from binary files with std::ofstream::write()/std::ifstream::read(). In general, a trivially copyable type is any type for which the underlying bytes can be copied to an array of char or unsigned char and into a new object of the same type, and the resulting object would have the same value as the original.

[edit] Example

#include <iostream>
#include <type_traits>
 
struct A {
    int m;
};
 
struct B {
    B(const B&) {}
};
 
struct C {
    virtual void foo();
};
 
int main()
{
    std::cout << std::boolalpha;
    std::cout << std::is_trivially_copyable<A>::value << '\n';
    std::cout << std::is_trivially_copyable<B>::value << '\n';
    std::cout << std::is_trivially_copyable<C>::value << '\n';
}

Output:

true
false
false